|
Post by boss on Aug 13, 2011 10:58:00 GMT -5
OOC: This is a sidequest for Whatever and Whatever alone. Doing a little bit of “God-Modding” just to get you in there so we can start it quickly instead of being a post behind if I waited for you to make an entrance and then described what you were going to be faced with in terms of security. Apologize for that but in the interest of getting this going that’s why I’m doing it so I hope you’re okay with it but if not just shoot me a PM and I will change this accordingly. Regardless, this is just the beginning so I’m going to make the description rather broad and open to interpretation. Do what you must to get past this first floor and each time you go up a floor you’ll be given an Ansem Report. Will be going for about six floors or more (the difficulty sneaking by undetected increasing each time) so that should give you plenty of information on both Nobodies and Heartless ne? At any rate, I hope you’ve played Metal Gear Solid because there will be a reference (naturally) to it at some point and it could make or break you! Nobodies… what a fascinating existence. A Nobody was a strange creature, one that came into being when a human had lost their heart and left behind their former shell of a person. Sometimes they would undergo a transformation, other times they would simply retain their human form. In the case that they had retained their former identity, their power was often unrivaled amongst the lesser Nobodies, the strength of their heart previous to their demise allowing them to keep their body. Some examples of this were the Chakra wielding menace, Axel who had the power over fire, or like the beautiful vixen that was Larxene, a woman wielding Kunai and lightning. Several more existed, each having different powers and abilities but the one thing that they all had in common aside from their early demise was their lack of hearts. Indeed, upon becoming a Nobody one loses their right to feel, emotions a concept while fresh in their mind due to old memories, something they can only fake. Such an existence could make one weep or rejoice, the thought of never feeling joy quite a depressing one but on the same coin the thought of never feeling pain rather pleasant. It was a perplexing existence, to say the least, and it was one that a Heartless named simply “Whatever” wished to know more about. And thus he would find his way to The World That Never Was, traveling through the Corridors of Darkness much like how the Nobodies did themselves. He would appear inside the castle, conveniently hidden behind a wall at the moment and not within sight of the Dusks patrolling the floor. Yes three Dusks patrolled the oddly shaped floor that seemed to be on an incline, each patrolling back and forth about 5 meters before turning. Amid the floor were also other small walls and platforms one could hide under or against, surely something the Heartless would take advantage of. After all, if he were to fail and get caught by the Nobodies, they would issue an alert and he would be surrounded in seconds! Moving by means of stealth would be most important in this endeavor he had for if he wanted to learn anything new about the Nobodies… he’d have to survive long enough to do so.
|
|
Whatever
Heartless/Nobody
Random Play Heartless[M:50]
Posts: 119
|
Post by Whatever on Aug 14, 2011 9:00:56 GMT -5
Looking at things, the Heartless tried to plan his way through this. From his wall and to the other side, he had three Dusks patrolling sidewards. Back and forth for five metres, so the entirety of the room. There were other walls and platforms, but if he hid behind a wall, he’d most likely be caught by the Dusk within that row.
The most obvious idea would be to use the walls to hide from the second and so pass by, unless the Nobodies moved at the same time back and forth. Since that happened, there seemed to be difficulty to get across. Alright, I move after the first Nobody, well... I sneak after. Then I move to the next row with the next Nobody, here I use the floating platform above it, to hide right above it while it’s turning there, so I dodge that Nobody, then I get down... quietly (I hope) and I move to the next row and follow that Nobody and get across!
That seemed to be the best way, get past the first wall, sneak after first Dusk, climb wall and move from there to the floating platform to get above the second Dusk, so it would not notice him and then get down. The getting down would be the most difficult to do silently, so he’d have to lower himself slowly. Then he needed to sneak after second and then third Dusk. After that he would need to get past the wall before the third Dusk turned and he’d have made it to the end of this part.
With the plan in head, the Heartless sneaked on his toes past his wall. Sneak, sneak, sneak, he thought to himself, feeling funny to cheer up the mood, but he felt horrible as if he was about to die any minute now by being stomped by a dragon’s foot. Hell, if that Nobody turned around, he’d be dead! From there he quickly moved against the wall and stretched he arms to grab the top and pulled himself up while using his feet against the wall. This to prevent a sliding sound. From there he quickly moved to the second row over the wall. He grabbed the platform at one side and let a foot push against the other side.
From that moment he let go off the wall and hung now right under the platform above the second Dusk that was already moving back. He was too slow at this, so he let go off his feet and now swung back and thought he’d fall. Praying to himself that he’d stay hanging, he finally let go and did a quick move down to prevent too much noise, then in a hurry, he sneaked quickly to the third row and almost ran out of this room. How am I ever going to survive this? He questioned himself.
OOC Note No problem about getting Whatever inside already. I thought I'd enter through some extra entrance anyhow (the Corridor entrance, lol, which doesn't exist). Anyhow, I wasn't sure how this floor entirely looked like, so I tried to make something of your words. "Whatever" needed to go up the slope / incline where three Nobodies patrolled back and forth, I assumed there'd be walls and platforms around there, but didn't really know where, so I tried to make something out of it. o.0; Did I godmod this or did I do this correctly?
And nope, not played Metal Gear Solid, looking forward to the reference! Hope you can tell me what the reference was if I can't find it after the thread. ^^;
|
|
|
Post by boss on Aug 17, 2011 19:04:48 GMT -5
OOC: You have done well and like I said, I was making it broad to allow you freedom in how you described it yourself, let you paint the scenery a bit as well. As you go up floors it'll become more difficult and a lot more detailed but I’ll do my best to allow you some freedom. At any rate, I thought it over and realized the Ansem reports might not be the best way for Whatever to get information about Nobodies. That being noted, I thought up another way for you to figure out more about them (aside from observation provided in this side-quest) although I won’t be revealing it to avoid spoiling it. Your only concern at this point is climbing the tower unnoticed and as quickly as possible using whatever means necessary and now that were done with the “intro level” of sorts, I’ll tell you more or less how I’m going to try and make this work. Basically, every environment will have one to two ways to get past the Nobodies undetected that I’ve thought of myself when making said environment. If you find any way to exploit holes in the environment that I don’t notice and find another method to escape, depending on how well thought out it is you may get by virtually undetected or start to raise suspicion. One example of what might increase wariness of your presence is something like killing a Nobody. Even if done silently and you proceed onto the next floor, the Nobodies will warn the next set of Nobodies on the next floor to be wary of intruders. The more Nobodies you kill, the harder it will become to proceed to the next floor so avoid killing if you can. Another action is being briefly spotted (glanced at really) by the guards but disappearing from sight soon after. This will also raise suspicion but only on that floor and it will die down if you make it look as if it was one of the other Nobodies (methods of doing so you’ll have to think up yourself) or stay out of sight. They will react to certain noises and stimuli like AI would if you were playing a game like Splinter Cell or Metal Gear Solid so use that to your advantage. Also, you will be provided cover at the start of each “level” to observe the patrol paths or environment for any weaknesses (feel free to describe said cover however you wish, crate, shadows, what have you). Without further ado, I wish you the best of luck and look forward to how you tackle each situation. P.S.: Hate how my OOC is going to be bigger than my IC but don’t worry, the descriptions will become far more grand and intricate as you proceed through the several levels I have in store for you. IC: Proceeding carefully and with a sense of urgency, Whatever made his way through the first patrol of Nobodies rather easily, surely much to his relief. If he knew the gravity of his situation right now, he would know quite well that he was in Organization XIII’s home base, and if caught would more than likely be subjected to a fate worse than death. If he truly understood that than it could either help him or deter him, depending on whether his paranoia merely heightened his senses or crippled him and caused his every moment to be made with hesitance.
Whatever the case was, he had successfully gotten past the first floor and was now on the second room. Much like the previous one, white and gray was stained all over the scenery, a sight that would make any interior designer shudder in disgust. Among the room were four giant crates, towering at about ten feet high and ten feet wide, positioned such that a cross was made in between them, an intersection of sorts. In the middle of this intersection was a Samurai Nobody patrolling up and down from end to end. Upon reaching the middle of the intersection, he would take a quick glance from left to right. On the other sides of each set of crates were two Dusks, patrolling up and down much like the Samurai but would be on opposite ends of the paths when the Samurai stopped. They would stare forward, looking for any intruders for about three seconds before turning around, turning toward the wall before moving back up the patrol path oddly enough. The patrol path was a tad secure but if observed perhaps Whatever could find the flaws in it. However he decided to proceed, the Nobodies would not cease their patrol path or change it any point. No they would do what they were told and protect the elevator on the other side that would lead whoever took it to the next floor.
|
|
Whatever
Heartless/Nobody
Random Play Heartless[M:50]
Posts: 119
|
Post by Whatever on Aug 18, 2011 7:34:55 GMT -5
The Heartless looked over the new situation. The next line of patrols, this time with a different kind of Nobody. Such strange things, he thought to himself, slightly annoyed by the creatures, if they were just Heartless, I could maybe have told them to move along and get of of my sight. He then started to wonder about his skills, which had perhaps some use later on or something. Since it would be best to keep his skills all the time or until he was nearing the end of all these patrols. As he thought it over... there was really only one of his skills that might help him in any way: Stonera. Which he could use to make a big lunky stone to walk over and get up to a higher ground. I could even have used it at the last patrol!
Well, no need to worry about that. So far Whatever could see were three Nobodies this time. One different sort of the other two. The new type of Nobody was in the middle section while the other two at the sides. There seemed to be four... They seemed like crates, large crates, who cares? I could climb them, but I don’t see the use to it, he thought to himself and returned to the Nobodies. The middle one appeared to him to be at the opposing side every time he moved forth and back from the other two. Also, whenever he was in the middle, he would turn his head left first, then right.
So if I was to follow the left one of me right now to the middle, I could see the middle one appear. The middle Nobody would look first to his left, so he would not see me and I can use the crate to hide myself, then I gotta rush towards the middle of the room and rush towards the end? It was only a little more than three metres to get to the middle and he could maybe easily run for the end, heck... he had run a lot during his life, so he was fast enough to get away before the Samurai would turn around and return.
Okay, all set, go! He slipped forward when the Dusk was moving back up again, following all sneaky-like after the Dusk on the left side from where he entered, so the Samurai was already moving back to the entrance. Sneak, sneak, sneak, he thought to himself all funny, then when at the middle, he took a quick peek around the corner to see the Samurai already looking at his left.
Quickly moving his head back behind the wall and watching the Dusk moving onward, he wait a second before rushing around the corner all trying to stay silent and moved past where the Samurai had been as the Nobody continued its way to the front of the room where he (the Heartless) had entered from. There the Heartless rushed towards the exit, remembering the Dusks didn’t look around all that much and he might reach the exit before he would be seen. If the Dusks did look, they would most likely see a flash of a man running past all sneaky-like on his toes in a very idiotic pose. At the exit, free from the Nobodies, he thought it would be best not to dance this time and get away before the Samurai had turned around and saw him there.
OOC Note Hope I keep doing this correctly, lol. All Whatever does is run for his life most of the time, so he's quick on his feet. I first thought ten feet was like sky-crapers high and so the width was also huge. This would've meant that Whatever would've taken the left path, there he would wait a bit to be sure that the Samurai had continued down back and then rush towards the middle, but wait there for when the Samurai returned and as the Samurai turned left, he would sneak behind him, so when the Samurai would turn right, he'd have sneaked down the left path and then run upwards from there after the Nobody had gone forward. All the way up, he would stop again to make sure that when the Dusk was turning around, to slip around the corner as then the Samurai would be returning as well and run back to the middle line where he would be at the exit and out of there. xD;; I had to scratch that idea when I learned that 10 feet was only 3 metres.
|
|
|
Post by boss on Aug 22, 2011 13:41:39 GMT -5
After a moment of keen observation, the Heartless had been able to determine the flaw in the patrol pattern of the three Nobodies, taking advantage of it and slipping by virtually undetected. Well undetected enough, one of the Dusks had only a brief glimpse of him and had dismissed it as quickly as the figure vanished raising little to no suspicion. Yet it mattered little, the Heartless was proceeding to the next floor with haste and showed no sign of stopping. No he had a mission to accomplish, his goal to find out more about these Nobodies that was slowly being fulfilled, now knowing that more than one type existed, perhaps even several. Regardless, upon reaching the next floor, Whatever would be greeted with yet another room full of white and gray. It was quite appalling really, these Nobodies had very little taste in terms of design but on the other hand it made it very hard to sneak around. Perhaps that was their true purpose when painting the room but whether it was or not, it posed one of many problems for the Heartless. In this room, an elevated walkway (with bar rails to prevent falling) was accessible via a staircase and would contain two Samurais patrolling the right angled walkway. On either end of the respective Samurai’s patrol path, doors to storage rooms would be present containing supplies and other tools. Furthermore, the two Samurai’s would be patrolling in such a way that while walked down toward the storage room, the other was walking up toward the corner of the walkway. It would be a tough patrol to slip by unnoticed by normal means but was certainly possible for any seasoned infiltrator. Yet the choice to attempt to go up was entirely up to the Heartless for the exit was not located there. Instead, the exit to this room was on the first floor, a door that was guarded by two Dusks on both sides of the door. This door was directly below the door for the storage room to the right of the right angled walkway, the Samurai paying little attention down below. Regardless, the two Dusks looked straight ahead for any intruders that may attempt to slip through them and occasionally looked left to right to insure no one approached from the side (although there wasn’t much space to observe to the right). The only thing that stood in the way of a clear view directly in front of them was a single crate that stood only 4 feet tall by 3 feet wide. Approaching this door directly or from the side would prove difficult for the Heartless and put a hamper on his progress. Aside from the exit though, shadows were cast underneath the walkway, dark enough to provide some cover despite the bright white paint. If one were to go under said walkways, they would also notice that parts of it were grate allowing some sight of the Samurai’s up above. While this was one advantage of said grates, it also made a distinct sound when ran over quickly. Getting back to the staircase though, at the top of its height (roughly 3.5 meters) would be a cut off that lead to the left and toward the patrol path of the Samurai on that side of the walkway. A solid panel was present at the top that was about 4 feet high, cutting off direct entry to the other walkway without going around it. Along the staircases’ path, panels lined up on either side of it and were opaque much like the one up top. The staircase was made of metal grating that if ran up or down upon would also make a loud noise that would surely be picked up by either of the two Samurai, depending on which was closer. With all that noted, this floor would be the hardest the Heartless would have faced thus far and would surely test his mind. To sneak by undetected would be quite difficult, even more so if he took a gander upstairs for whatever may be there. After all, the storage rooms could have nothing useful in his endeavor and going up would only cost him precious time and put his anonymity thus far in serious jeopardy. On the same coin though, the storage rooms could possess very useful items that would surely help him proceed for the floors that await him. It would be a decision of high risk high reward, or low risk low reward and could very well decide just how successful Whatever’s journey up the castle would be. OOC: Okay described it as best as I could and if you have any questions feel free to ask me via pm. I won’t be mentioning it anymore for sake of brevity, but by default a crate to hide behind and allow you to observe the guards and what not. Also a hint in case you’re not already doing it by chance, I suggest making little maps of the settings I describe to help you get a better grasp on what the best way to proceed is. As I noted earlier, there is always one to two “correct” paths I made myself and if you look for them you shall find them (of course if you have your own ideas please use them). Regardless, if you decide to go straight for the exit, you can do it one post, but if you take the risk to go upstairs, that will take two to three posts, most likely three to check the rooms and make your way back to the exit without getting spotted. I will describe said rooms when you get inside of them and what they have in store whether it be something very useful or nothing. Furthermore, also just want to elaborate on the rules a bit earlier, the Nobodies do have “AI” so to speak and if you make noises, intentional or not, you can control them such that they investigate before making their way back to their designated action/patrol path. At any rate, best of luck and I hope you’re enjoying this thus far.
|
|
Whatever
Heartless/Nobody
Random Play Heartless[M:50]
Posts: 119
|
Post by Whatever on Sept 25, 2011 8:27:14 GMT -5
‘Whatever’ sat down behind his little cover as he had observed the place. First thing was that nearby were two Dusks from the looks of it. With in front of them a crate and between them a door. Whether it is the door I need or not, walking past the two like a retard wasn’t really a smart idea, he figured, unless he killed both quickly without notice from the other two present Nobodies. Or if one of the human looking ones came in, things didn’t look that good.
Furthermore, kind of above the two Dusks and the door was a railing where a Samurai moved about. Further to his right from his seated position, there was another railing up with a Samurai. Both positions had an extra door, but from what the Heartless could see, it’d be rather impossible to get past the Samurais without alerting them and get inside those rooms.
He had noticed they went to the crossing, but when one was at the crossing of railings, the other was at the end of their line. Then they turned around and continued their way. Perhaps if I sneaked behind one and crawled so low that the other Samurai wouldn’t notice me? He took a look at the staircase that was also on his right and slowly moved that way as he kept watch of the Nobodies. As he stepped on the staircase, it gave off noise that scared the crap out of the Heartless, making him make a jumping slide back to his crate. By my stupid former master Gilrv’s stupid swirly moustache! This place is annoying!
After a few minutes of silence as he figured maybe one of them had heard a sound, he started to wonder what to do. Maybe tie my shirt to my feet? He could imagine it to be softer when stepping, unless he went too quick. Perhaps if he took slowly his time, he could get all the way up, there seems little of a point there! Maybe he should draw a gun and shoot the stupid Samurai in the face, worst idea ever, loud bang and everyone in the damn castle knows some lunatic arrived to get killed!
Now he took a few breaths as he tried to think over the problems. Looking at the staircase and at the top again, he wondered if the plate was any use. He could like... hide behind it and then kill the Samurai that came from above the Dusks, but how was he going to kill it? Strangling could take too much time, using a weapon is just asking for trouble, crushing it with a rock would also make sound, probably... it does leave a large questionable rock for a little while, not smart, this all started to really annoy him.
The Heartless wondered if he could get through the door at the Dusks instead, jumping over seems impossible, he figured annoyed. The crate in front of them was only one metre something high, so it didn’t give that much of a boost and the Dusks could probably just look over it. Also he needed to crouch to stand behind it. He still wasn’t very large, though.
Looking at his hands, he wondered if he should count to eight (as he only had eight fingers) and pull a gun, but for whacking instead. This isn’t helping... So he thought to go over it all another time, he could go up, hide behind that stupid plate and run for the door when the Samurai just passed him. It would maybe see just a faint of him as he ran like crazy, but that would create noise. He suspected the railing was just as noisy as the staircase. The above two doors are a total no go, so he figured it would be best to get to the two Dusks. Take the first one from the side, possibly quickly strangling it... wait, do these things even need air? He started to panic.
‘Whatever’ then turned around and wondered, he should rush to the left, take the left Dusk possibly from the side and simply rush onwards to the right while grabbing the second Dusk in the go as well, then crush both between a Stonera spell and the wall. This would kill both and let him pass, but as long as no Nobodies came and saw it, he could continue. No, this would raise too much of an alarm! Sweat started to fall from his face as he stared blank at the back of the crate, why can’t I jump super heights like all those super morons I’ve been meeting? I do seem to be durable, but I got no super speed, super strength, or anything of the like! Where did all those retards get those powers? Or am I the only one normal around here? Even though I’m a Heartless!
Then he wondered something, hrmm... the weirdo’s up there... he silently moved back to the staircase again and placed his foot on it. It didn’t make much of a sound, so he figured the Samurais didn’t hear him. This caused him to make a jump on the first bit and then rush back to see what would happen.
As suspected, he saw one of the Samurais inspect the sound, seemingly looking down and moving a bit down to take a closer look before returning up there and continuing his path. His line was still parallel to the other, so this took away one idea. I could make sound, then get past one? Maybe? He had calculated a bit of a plan as he started to sneak upstairs.
This time he made sure he made no sounds as he came up and waited for the time he wanted to get past. First the Samurai on the side came to the crossing and turned around to walk back. So now the Nobody above the two smaller ones is coming this way, ‘Whatever’ waited on the staircase until he was certain that the Samurai was close enough, he moved up and looked at the back of the Samurai of the side that was nearing the end and passing his door. The impossible door, I’d say, going a bit into that line, he jumped on the railing and stepped quickly back for the Samurai that would now come across the corner of the staircase would come that way to investigate.
As the Heartless had hoped, the Samurai passed the staircase to the other Samurai’s area to investigate, this allowed ‘Whatever’ to sneak past, but due to being at the end of the railing, the Samurai at the end turned, but would only be able to see a glimpse of a sneaking by Heartless that was now headed into the other Samurai’s area. Now quickly moving to the door before the Samurai returned, he was above the two Dusks and quickly moved through the door there. Here again, the Samurai that had went to investigate the first sound had heard the Heartless again and moved to investigate the sounds on his railing, but saw only a glimpse of ‘Whatever’ as he went into the storage room.
Inside the storage room, the Heartless looked desperately around for a place to hide in case the Samurai would enter and look around. He tried his best to hide at least for a couple of minutes.
[OOC: I'm very, very, very sorry for the lateness of this post. ^.^;;; Hope this works for you...]
|
|
|
Post by boss on Oct 29, 2011 19:10:28 GMT -5
After taking his time observing his opponents, the Heartless invading Organization XIII's stronghold decided to move forward, a plan having been formed in his head. Now that he knew full well that the Nobodies would investigate any peculiar sounds that were made, he purposely made noise to draw the attention of the Samurai patrolling above the two Dusks. As he did so, an opening was made for the Heartless to take advantage of as he made his way over the railing, the Samurai nobody passing by unaware as Whatever hung on the railing. Not wasting any time though, the Heartless quickly climbed back up over the railing, a loud noise being made as he shuffled over to the door. It slid open as it sensed the intruder come by, said intruder frantically getting in there. Upon entering the room though, the Samurai that had been patrolling near that door began to ran over there, certain he had saw something enter the room. It was a race against time, the Nobody only had a moment to act and in this room there wasn't much for him to find except boxes... lots of boxes. As if by instinct, he put a box atop himself, crouching down to the floor as he positioned himself amongst the other boxes in an attempt to pull one over on the approaching Nobody. And that he did for as the Samurai entered the room, after a glance or two it simply went on it's merry way leaving the Heartless to do what he wished in the room.
If he decided to search the room, the Heartless would find a few things of interest, that of which could certainly help him on his climb upward. The first thing of interest would be a coin warp, one that stored several quarters inside of it. It was a lightweight thing to carry but if the Heartless found it and thought it over, he surely could find many applications for this simple roll of quarters. On the opposite side of the boxy room, a magazine could be found that while not a particularly interesting one, seemed to have garnered enough intrique in the Nobodies that they had actually brought it into this room. Whether the mindless ones could read or not was a mystery, but surely such creatures found random objects interesting and perhaps this was just one of those things. If picked up and held onto, the magazine could prove invaluable during Whatever's journey to the top.
Regardless of whether the Heartless search the room for said items or not, the fact remained that he was now in a bit of bind. While being behind this door surely meant he would not be discovered, the moment he left it could spell disaster. If he didn't time it correctly, the second he walked out the door could be the moment the Samurai was walking forward and be caught. Not only that, but even if he had the correct timing and slipt past the Samurai as he walked past the door, the grates he would have to step on would alert the Samurai of his position if not travesed across carefully. It would also alert the Dusks down below and the Heartless would surely bite off more than he could chew if the Dusks than called for backup. It was a tricky situation indeed although where there was a will there was a way and surely if this Heartless wanted to survive he would indeed find that way.
OOC: Your go mate, not much I could add until we get to the next floor unfortauntly XD! At any rate sorry for being so uber late on this myself, I had no idea it was up again until recently but none the less my deepest apologies *bows*.
|
|
Whatever
Heartless/Nobody
Random Play Heartless[M:50]
Posts: 119
|
Post by Whatever on Nov 1, 2011 10:34:17 GMT -5
The Heartless had looked the place for anything of use, unsure whether he’d find anything or whatever else. One things he found was some sort of magazine, seeing how he couldn’t read, he was not sure what it was about, so figured he’d find someone that could read later or maybe he could chuck it or something. It seemed weird if he could distract Nobodies with it, but figured he could try none-the-less.
Another thing he found was a coin wrap with several coins. The first few minutes he started to try rolling them and do some tricks until he wondered why he was doing this. Still, a man needs his fun, he nodded to himself proudly. It had been quite a little while since the Samurai checked the room and the Heartless wondered whether any of these creatures bothered to check these rooms daily.
One thing the Heartless then thought of was how the Nobody would be moving now. At least, he figured he could just sense them and feel how they were currently moving. He even had to teach another Heartless some of the basics of this, he recalled. It seemed so natural for me that I never thought about this trick, he could sense the Nobodies behind the door, although they were harder to sense due to lacking hearts, but they still contained some sort of Dark feeling. More a feeling of well... Nothing. Blank points in space, he wasn’t too sure how to describe the feeling. Much like Light had its own presence, Nothing seemed to have as well.
He held in one hand one of the quarters from the roll and sensed the Samurai moving away, so figured it had its back turned towards where the door was. Then he opened and went out while putting as much strength in the arm with the quarter as he had and chucked the quarter with full force at the staircase to distract the Samurai and hopefully the Dusks as well. The quarter hit the side of the staircase, making sounds enough to call both Samurais probably that way and then clashed against the ground.
On the ground it rammed against the crate and flew back against the staircase, this many noises alerted pretty much all the Nobodies there including the Dusks as if some army marched in. The Heartless looked rather disturbed at the noise he had just made. I totally lack brains...
Quickly as the Dusks were moving towards the noise, he jumped down and fell to the ground, feeling pain in his legs as he came down. This even brought him to slam flat on the ground, but quickly got up as he had been used to more pain and heavier hits during his days as a slave gladiator. Immediately he got through the door and prayed he hadn’t just alerted the entire building of his presence.
OOC Note I couldn't help myself, I totally saw myself do this. xDDD
|
|
|
Post by boss on Nov 18, 2011 12:49:10 GMT -5
After having narrowly escaped detection, the scruffy looking intruder made his way higher into the castle, not allowing him to be stopped by something as simple as a few Nobodies. Indeed, he proceeded forward without hesitation, making his ascent and now armed with a roll of quarters that was still rather plentiful and a magazine that would surely distract any Nobody that glanced at it for quite some time. Would this be enough to traverse the obstacles that lay ahead on this man’s path or would he get caught and presumably beaten to death by the Nobodies? Only time would tell and as he reached the next floor he’d be in yet another hangar looking environment, still as bright white as ever. This would certainly make it hard to sneak around, no shadows being cast to provide him some camouflage. Instead all he would have on this first floor was five crates, one directly in front of him that he would hide behind lest he wished to be caught. Regardless, the four other crates that remained were flat on the ground, not allowing him to crawl underneath them if he had wished. This would prove troublesome for after examining the first floor the Heartless would find a new Nobody amongst the others, a Nobody known as a Sniper. They were troublesome creatures to deal with, beasts with an extraordinary field of vision as well as the ability to teleport wherever they wished instantly. It had its back against the wall at the moment, looking forward and occasionally glancing from left to right rather quickly but did not move. Indeed, it remained static in its position near the staircase that would proceed to the next floor if the Heartless wished to travel there. On the other side of the room in the North-West corner was another Nobody, another Samurai that the intruder had already encountered. While his field of vision wasn’t as large as the Sniper’s, it would span across quite a few feet and if careless could surely spot the earlier noted intruder. He would remain static in his position as well, not turning left nor right and merely looking forward. This would be good news for the infiltrator as it would make dealing with him easier should he decide to go toward the door he guarded to see what lay behind it. Furthermore, several crates were in front of the Samurai that would provide ample cover on his way toward the door. Unfortunately, even if he managed to get the Samurai away from the door he’d still have to worry about the camera that was scanning the area from left to right to insure that the room remained secure. This would be quite the trial for the trespasser to overcome but if he kept a clear head it was certainly doable. Indeed, so long as he made use of his newly found arsenal and perhaps even his own innate abilities, surely he could conquer the adversity that faced him. If he did so and continued to sneak by these Nobodies undetected, then surely a great reward awaited the man who could infiltrate this fortress unnoticed. OOC: Going to take it one floor at a time and I sent you the layout so you have a better idea of the environment in a PM. I’ll let you deal with this floor first and not overload you with information so just focus on a floor at a time and do be careful as this floor will be quite difficult and may have an unexpected surprise ^_^!
|
|